a) Write the algebraic equations corresponding to the matrix equation P' = T P, where P' is the 2D point (x', y').
b) From your answer to a), write the algebraic equations for computing P from P'.
c) From your answer to b), write the matrix equation for computing P from P'.
a) Find the instance transformations T1 and T2 from master coordinates to instances 1 and 2.
b) Find the transformation from World to Screen coordinates, W (assume that the ys axis points up and is not inverted).
c) Find the transformation from Screen to World Coordinates, W-1.
d) Draw a carefully labeled diagram of the object in the viewport.
e) Find the image of the viewport in Master coordinates for Instance 2.